- 10 Feb 2013 20:06
#14169497
Overview: This is a vanilla game of AHD Victoria 2, updated to the latest patch on Steam. Anyone is welcome to play, just declare that you're taking a turn and then post the results within 48 hours.
This game will be the Papal States.
This is our starting position in 1836. Not too bad, have 12,000 troops. We're within the French sphere of influence, so we don't have to worry about foreign aggressors too early. Problems I see and will aim to resolve in this ten year stretch are our low literacy rates, and our lack of manpower. To that end, I set out national focus in Rome to produce clergymen, and jack our education budget all the way up. I also put taxes and tariffs on 100% to raise as much money as possible to fund early expansion and industrialization.
Resource-wise we're all right. The Rome region has a great deal of fruit, and I predict Wine will dominate local industry there. Lazio has timber, which is a good early-game money maker. Overall, however, we are weak, and it is time to look elsewhere.
Jahore is an excellent source of income for the burgeoning empire. They have three gold producing provinces and one jungle timber producing province. We can use this to build luxury furniture in a few decades. I justify a war of annexation, and in June of 1837, the armies of God march on the native people.
At this point, my general strategy will be to beeline for education and research techs, with the aim of getting the minimum techs that enable African colonisation as quickly as possible. A vast colonial empire will provide us with the manpower to resist Italian expansionism, and perhaps turn it around. A huge problem with our Italian armies are their predisposition to align themselves with Girabaldi's Redshirts. My plan will be to use Italian troops to occupy foreign colonial provinces, and using colonial troops to protect the homeland.
Jahore doesn't put up much resistance. It is a short six-month war, and by December the Papal Empire has acquired it's first colony.
Elsewhere in Europe, France is engaged in a world war. This is potentially an issue, as we rely on French protection at home. Currently there is a rise if liberal agitation in Rome, and without any troops in Italy, this could be a problem. However, overall militancy is still quite low.
Giribaldi's Redshirts are already beginning to organize.
The rise in consciousness allows us to engage in a social reform. I choose a basic school system, both to attract immigrants, and aid in education efforts. If we want to compete in the tech-race, we need to educate as quickly as possible. During the five years between 1838-1842, our infamy goes down enough to pursue our second aquisiton. In this case, I chose a target closer to home.
Tunisia is a weak power, but produces fruit, and has a decent base to draw soldiers from. The war is brief, though the Tunisian scum attack us from behind and manage to secure Rome before I decide to mobilize troops to push them out. This is done quickly.
By 1843, the war is done. The next three years are quiet, though troops from the Magreb return home rather than Italians, who are far too comfortable with Giribaldi's Redshirts for my comfort. The Magrebi soldiers have no such political affiliations, so it is with armies of Moors that God's kingdom on Earth will defend itself.
In 1845, our literacy reaches 40%, from 35% in 1836. A push for political reform allows me to permit state-run unions, in accordance with the corporatist model promoted by the Papacy. This has the added benefit of enabling public support for social reform, which we can use to promote our education system.
The next ten years are up for grabs. If you choose to play, please indicate here that you are downloading the file. Turns will be on a first-come, first-serve basis.
http://rapidshare.com/files/865901304/P ... 6_01_03.v2
This game will be the Papal States.
This is our starting position in 1836. Not too bad, have 12,000 troops. We're within the French sphere of influence, so we don't have to worry about foreign aggressors too early. Problems I see and will aim to resolve in this ten year stretch are our low literacy rates, and our lack of manpower. To that end, I set out national focus in Rome to produce clergymen, and jack our education budget all the way up. I also put taxes and tariffs on 100% to raise as much money as possible to fund early expansion and industrialization.
Resource-wise we're all right. The Rome region has a great deal of fruit, and I predict Wine will dominate local industry there. Lazio has timber, which is a good early-game money maker. Overall, however, we are weak, and it is time to look elsewhere.
Jahore is an excellent source of income for the burgeoning empire. They have three gold producing provinces and one jungle timber producing province. We can use this to build luxury furniture in a few decades. I justify a war of annexation, and in June of 1837, the armies of God march on the native people.
At this point, my general strategy will be to beeline for education and research techs, with the aim of getting the minimum techs that enable African colonisation as quickly as possible. A vast colonial empire will provide us with the manpower to resist Italian expansionism, and perhaps turn it around. A huge problem with our Italian armies are their predisposition to align themselves with Girabaldi's Redshirts. My plan will be to use Italian troops to occupy foreign colonial provinces, and using colonial troops to protect the homeland.
Jahore doesn't put up much resistance. It is a short six-month war, and by December the Papal Empire has acquired it's first colony.
Elsewhere in Europe, France is engaged in a world war. This is potentially an issue, as we rely on French protection at home. Currently there is a rise if liberal agitation in Rome, and without any troops in Italy, this could be a problem. However, overall militancy is still quite low.
Giribaldi's Redshirts are already beginning to organize.
The rise in consciousness allows us to engage in a social reform. I choose a basic school system, both to attract immigrants, and aid in education efforts. If we want to compete in the tech-race, we need to educate as quickly as possible. During the five years between 1838-1842, our infamy goes down enough to pursue our second aquisiton. In this case, I chose a target closer to home.
Tunisia is a weak power, but produces fruit, and has a decent base to draw soldiers from. The war is brief, though the Tunisian scum attack us from behind and manage to secure Rome before I decide to mobilize troops to push them out. This is done quickly.
By 1843, the war is done. The next three years are quiet, though troops from the Magreb return home rather than Italians, who are far too comfortable with Giribaldi's Redshirts for my comfort. The Magrebi soldiers have no such political affiliations, so it is with armies of Moors that God's kingdom on Earth will defend itself.
In 1845, our literacy reaches 40%, from 35% in 1836. A push for political reform allows me to permit state-run unions, in accordance with the corporatist model promoted by the Papacy. This has the added benefit of enabling public support for social reform, which we can use to promote our education system.
The next ten years are up for grabs. If you choose to play, please indicate here that you are downloading the file. Turns will be on a first-come, first-serve basis.
http://rapidshare.com/files/865901304/P ... 6_01_03.v2